03:35:00 am , Categories: 3D Programs

Wings 3D A Polygon Modeler

 

Wings 3D

Wings 3D is an advanced subdivision modeler that is both powerful and easy to use.

Originally inspired by Nendo and Mirai from Izware, Wings 3D has been

developed since 2001, when Björn Gustavsson (bjorng) and Dan Gudmundsson (dgud) first started the project. Richard Jones (optigon) maintained Wings and coded many new features between 2006 and 2011. Wings 3D is currently maintained by Dan and Richard with the help of the great community.

dragon

Wings 3D offers a wide range of modeling tools, a customizable interface, support for lights and materials, and a built-in AutoUV mapping facility.

There is no support in Wings for animation.

Erlang

Wings 3D is written in Erlang, an open source, functional programming language distributed by Ericsson.

Winged Edge Data Structure

Wings 3D gets its name from the Winged Edge Data Structure (WEDS). This is the data structure used to store the adjacency relationships between edges, faces, and vertices in a Wings 3D model.

 

 

Overview

  • Context sensitive interface
  • Configurable interface and hotkeys
  • Wide range of Selection and Mesh tools
  • Exports to common 3d file formats like .obj
  • UV mapper, Vertex Colors, Materials, and Lights

     

 

Intuitive Interface

Snake by ania

Wings has a simple interface. Right-click menus give you easy access to common commands. These menus are context sensitive, so depending on your selection, a different menu pops up.

Hovering over any menu item will display a brief description of the command in the Info Line at the bottom of the main window.

Variations to commands are listed in the Info Line. Many commands let you pick an extra vector or point that the command should operate upon. Command variations are initiated by selecting the command using the different mouse buttons. In the Info Line, the mouse buttons are abbreviated to L, M, and R.

 

Tools

Wings 3D has a comprehensive set of mesh modeling and selection tools.

  • Standard tools such as Move, Scale, Rotate, Extrude, Bevel, Bridge, Cut, and Weld.
  • Advanced tools including: Sweep, Plane Cut, Circularise, Intersect, Bend, Shear, and Inset.
  • Magnets and Magnet Masking
  • Virtual Mirror for symmetrical modeling
  • Tweak and Sculpt
  • Edge Loop and Edge Ring selection and navigation tools
  • Smooth Preview
  • Much, MUCH more!

 

AutoUV

Add textures to your model using the AutoUV facility. AutoUV helps you cut and unfold an image of your model’s surface, which you can then export for painting and texturing.

Interface Languages

Wings is written in English but has been translated into various languages including:

Chinese (Simplified) Chinese (Traditional) Czech
Finish French German
Italian Japanese Korean
Polish Portuguese Russian
Swedish Turkish

Open Source

Wings 3D is open source and completely free for use in both personal and commercial projects.

  11:46:00 pm , Categories: Crafting Ideas

Make your own laundry detergent and fairies in a jar

Laundry SoapMake your own laundry detergent

Savesmoney and cost little to gather ingredients:

 6 ingredients, cost you about $28 a year, this recipe makes a batch that will last a year! Works in High Efficiency  washers and with cold water too!

Ingredients -

1 (4 lb 12 oz) Box of Borax- Found in the detergent aisle

1 (3 lb 7 oz) Box of Arm & Hammer Super Washing Soda- Found in the detergent aisle

1 (3 lb) Container of OxyClean- Found in the detergent aisle. (optional but worth adding)

2 (14.1 oz) Bars of Zote Soap- Found in the detergent aisle (any color is fine. You can also use Fels Naptha)

1 (4 lb) Box of Arm & Hammer Baking Soda- Found in the cooking aisle (You could also get two 2 lb box)

1-2 (55 oz) Bottle of Purex Crystals Fabric Softener- or use 3-4 bottles of Scentsy Washer Whiffs. (which can be found in the detergent aisle).

The hardest most time consuming part is grating the cheese soap. It looks like pink cheese….has anyone ever seen pink cheese?

If you do not have a food processor you will need to use a typical hand grater. We would recommend using a large mixing bowl to grate into and using the fine side of the grater. Another option is to microwave the soap before hand. First, cut the bar into chunks or slices. Pop it into the microwave for about a minute. It will expand… a lot…but then it is dry and just crumbles into tiny bits!

Now you can start to mix everything together. Use a very large bucket and take a layering approach to mix it easier. Take a small amount of each ingredient and layer it on top of each other, then grab a large mixing spoon and mixed it together. Do this about 5 times. This is so much easier than dumping all the ingredients in at once and then trying to do it well.

This batch makes A TON!

Now for probably the best part…you only need 1-2 Tablespoons per load depending on the size.

Now here comes the stroke of genius, if you opted to put the Purex Crystals in your batch, you can scoop the detergent right into your bottle and use the cap as your measuring spoon. There are 3 lines on the side and the middle one is approximately 2 Tablespoons…genius right?


Fairies in a Jar --- Something to ammuse the little ones.

Fairies

This is something everyone will love! Just imagine the look on your childs face when they see this.

FAIRIES IN A JAR DIRECTIONS:
1. Cut a glow stick and shake the contents into a jar.
2. Add diamond glitter
3. Seal the top
4. Shake hard

This is something they will never forget so its worth a little work on this one.


  06:59:00 am , Categories: Entertainment

Spielberg Says – Jurassic Park Was Made For 3D

Steven Speilberg on bringing the raptors to life 20 years later for Jurassic Park 3D

Raptors

Spielberg is excited about the re-release in cinemas of his famous Jurassic Park. He says that this film was “made for 3D.” He references the scene in the kitchen and says that the length of the kitchen counters, where the kid is hiding from the door opening raptors, will be given a whole new perspective and the thrill is intense!

 

Inspired by James Cameron’s Titanic 3D conversion, director Steven Spielberg brought the same team on board to update his dino epic for a whole new generation of filmgoers.

“There was a lot of sub-conscious 3D etiquette in my first approach to the material a long time ago, with shots of the animals coming into the lens,” he says. “I call them trombone effects when suddenly creatures and people are running towards the camera.”

It was released in 1993 and marked his third creature feature, but the CG effects and animated action were pioneering.

More than just a cash grab, Spielberg saw this as a chance to truly realise his vision. According to the Indiana Jones helmer, certain scenes are given extra bite thanks to the added dimension, in particular the kitchen attack where Tim and Lex cower from the door-opening Raptors.

“The kitchen scene works great because there’s so much distance between the end of the long counters and the door where the two raptors enter,” he explains, “so you really get a tremendous sense of perspective which we never really had before in just two dimensions.”

T-Rex

Another of the filmmaker’s favourite scenes to get the 3D treatment is the part where the T-Rex is lunging for the car; a classic kids in peril moment. “For the first time, because of the 3D and the stereo sound, you’re able to feel like you’re inside the car,” he says. “You get a sense that you’re trapped along with them and you actually feel the walls of the car itself closing in on you. I was very surprised by that effect and how much more involved than I the first time around.”

Here is a short trailer for Jurassic Park 3D

The 3D version of the movie was released in some cinemas earlier this year on the 20th anniversary of the release of the first Jurassic Park movie. It is set for re-release on August 23, 2013.

“The visual effects by Industrial Light and Magic are still spectacularly realistic.” says,  Mario Aguilar who went on to say, “Jurassic Park 3D wasn’t just awesome because Jurassic Park is awesome. The 3D conversion really does make you feel like you’re watching a whole new movie. From a technical perspective, the conversion is remarkable.”

Here is a video peek into some of the behind the scenes action on the Jurassic Park set:

  12:46:00 am , Categories: Fantasies Realm Market

Funky Miho Hair

Link: http://fantasiesrealm.com/market/index.php?main_page=product_info&cPath=138_149&products_id=1131

Funky Miho HairFunky Miho Hair

$8.00


Add some fun and funk to your runtime with this cool texture set for SWAM's Miho hair! Loaded with options, you can mix the base hair with different colored loose strands, and finish it off with any of the bows.

There are 23 base hair colors for an all-over texture, and 23 loose strand color options for mixing things up a bit. Add that finishing touch with any of the 13 bows included for the ultimate FUNKY look!


23 base color options
23 loose strand options
13 bow color options


--------------------------------------
Usage Tips or Limitations:

As always, be sure to apply the BASE hair before adding any of the included FUNKY hair textures and options.


Different choices for lighting and rendering settings will result in different render results from those displayed. Please remember that lighting is a factor for how well images render. Be unique and enjoy!

--------------
Needed Files List and System Required:

Miho Hair by SWAM
Poser 6+
DAZ 3+
PC and Mac Compatible

  11:17:00 am , Categories: 3D Programs

ZBrush -- Quality, Speed and Flexibility

Link: http://pixologic.com/zbrush/features/overview/

With ZRemesher, you can spend more time being creative!

ZBrush 4R6 continues to improve and enhance ZBrush functionality by giving you access to an enriched toolset of new features which will increase your creativity and productivity. The new ZRemesher provides entirely rebuilt retopology system to give even better automated and user guided topology. There are also new brushes and functions to improve your workflow for both organic and hard surface sculpting.

ZRemesher is the next evolution in our automatic retopology solution. ZRemesher has been designed with an artist’s point of view in mind.With a single click, ZRemesher produces ideal new topology based on your original mesh.

ZBrushThe new functions in ZRemesher are smarter,able to analyze the curvature of your model with the precision of a computer, but with
the subtlety of the human eye.

Add more polygons locally where needed, changing their shape to create perfect topology flow. As with most ZBrush tools, ZRemesher also lets you take control over the automatic process and give your own guidance to the core algorithms. It is easy to drive the flow of polygons with the help of curves. You can also define where you wish to have
more or lower polygon density. You can perform local retopology to a specific part of your mesh while keeping a natural connection with the support model.

By default, ZRemesher gives the Adaptive Size setting higher priority than the Target Polygon Count because of the Adaptive Density mode which is enabled by default.  But when this mode is disabeled, ZRemesher will adjust its topology calculations to give equal weight to your Target Polygon Count value. 

New Brushes
 
ZBrush’s powerful creative toolset is largely based on its brush system. With each release we add new brushes that can transform your way of working or simply make your daily sculpting easier. With ZBrush 4R6, we continue this long tradition.

The new Trim Curve brushes cut your models in a way that is very similar to the Clip brushes, but deletes the affected polygons rather than pushing them to the stroke line. And as you can imagine, these new brushes will be DynaMesh’s new best friends!

Creating holes through a mesh has been possible since the introduction of DynaMesh and more recently enhanced with Mesh Fusion. Now ZBrush adds another option for this purpose with the Bridge Curve brush: select an opening, PolyGroup border or crease edge and connect it with another to generate a bridge of polygons. And because this new topology detection is so useful with the Frame Mesh feature, we went ahead and enabled it for all brushes that use curves. You will love it as much as we do!

Other Additions

The new additions and improvements don't stop there! Here is a brief summary of other noteworthy new functions:

  • DynaMesh now preserves PolyGroups. This makes it so easy to do Panel or Group Looping on a DynaMesh after having used Mesh Insert or Mesh Fusion!
  • The Slice brushes now only operate on the curve position and won't propagate. What you see is now exactly what you get!
  • Group Front -- a new PolyGroup creation function -- detects all polygons which face the camera and assigns them to a single group. This tool will let you create special effects by using your point of view, such as deformation of only the parts of your model that are visible to the camera.

New Brushes
 
ZBrush’s powerful creative toolset is largely based on its brush system. With each release we add new brushes that can transform your way of working or simply make your daily sculpting easier. With ZBrush 4R6, we continue this long tradition.

The new Trim Curve brushes cut your models in a way that is very similar to the Clip brushes, but deletes the affected polygons rather than pushing them to the stroke line. And as you can imagine, these new brushes will be DynaMesh’s new best friends!

Creating holes through a mesh has been possible since the introduction of DynaMesh and more recently enhanced with Mesh Fusion. Now ZBrush adds another option for this purpose with the Bridge Curve brush: select an opening, PolyGroup border or crease edge and connect it with another to generate a bridge of polygons. And because this new topology detection is so useful with the Frame Mesh feature, we went ahead and enabled it for all brushes that use curves. You will love it as much as we do!

  • The new Solo Dynamic mode keeps only the current active SubTool visible when manipulating it in front of the ZBrush camera, in order to improve 3D navigation.
  • Internal UV Smoothing has been updated to freeze the UV borders.
  • And of course, a lot more!


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