01:40:00 am , Categories: 3D Programs

About Lightwave

Link: https://www.lightwave3d.com/

About LightWave

LightWave 3D Software provides

Award-Winning, Production-Proven VFX and Animation Tools for Artists.

LightWave 3D combines a state-of-the-art renderer with powerful, intuitive modeling, and animation tools. Tools that may cost extra in other professional 3D applications are part of the product package, including 999 free cross-platform render nodes, support for Windows and Mac UB 64 and 32-bit operating systems, free technical support and more. LightWave is enjoyed worldwide, as a complete 3D production solution for feature film and television visual effects, broadcast design, print graphics, visualization, game development, and Web. LightWave is responsible for more artists winning Emmy Awards than any other 3D application.

Major Studios and Post-Production Houses spend years assembling their custom pipelines, often at great expense andrequiring large numbers of technical staff to maintain. Those complex pipelines are perfect for companies with hundreds of employees, but can be overkill for the majority of studios around the world with 40 employees or less.

LightWave logoLightWave fits seamlessly into large multi-software pipelines - with its powerful interchange tools including FBX, ZBrush GoZ, Collada, Unity Game Engine Support, and Autodesk Geometry Cache. Unlike other software packages, LightWave offers artists and studios a complete end-to-end solution right out of the box. Robust polygonal and subdivision surface modeling, unique. Interchangeable layered and nodal texturing, along with powerful dedicated node material shaders. Powerful animation and rigging tools. Eye-popping volumetric and dynamic effects systems. A production proven, award-winning Global Illumination render engine - built in. You decide what workflow or pipeline suits you best and LightWave puts all of the tools in your hands.

Read more and enjoy a free trial version by going here: LightWave 3D


BFX Imageworks Takes Center Stage at Directors Guild of America

BFX Imageworks

Steven M. Blasini and BenniQue Blasini, VFX Supervisors and co-owners of BFX Imageworks, presented their work alongside Marc Forster and his VFX Team (World War Z) and Shane Black and his VFX Team (Iron Man 3) at the annual Directors Guild of America's Digital Day Event held at the DGA Building in Hollywood.

The Blasini's opened up the day presenting on the panel called "VFX Across The Board: From Indies to Blockbusters" where they showed lots of "behind the scenes" and "before and afters" of their micro-budget VFX work on the Sy-Fy Channel film Jersey Shore Shark Attack along with shot-by-shot commentary.

The event took place on Saturday July 27th, 2013 and the team continues to receive kudos and praise for their clever "outside the box" problem solving when dealing with ever shrinking budgets and deadlines. Exclusively using off-the-shelf software solutions such as Lightwave 3D, Imagineer Mocha Pro and Adobe After Effects, they showed the audience of nearly 600 DGA Members and their guests just how much "bang for their budget" they could realistically receive, even with micro-budgets and micro-deadlines!

BFX Imageworks was founded in 2001 by husband and wife team Steven & BenniQue Blasini, providing high-end Visual Effects and Animation for everything from web productions through theatrical motion pictures for independent studios. Learn more at www.bfximageworks.com.

The Directors Guild of America (DGA) is a labor organization that represents the creative and economic rights of directors and members of the directorial team working in film, television, commercials, documentaries, news, sports and new media. Learn more at www.dga.org.

  01:24:00 am , Categories: 3D Programs

Xurge3D Webinar

Link: http://3dartlive.com/event-registration/?ee=18


Xurge3D Webinar


Poser Content Creation Weekend


See Live Model Construction, UV Mapping and Texturing

Creating Poser content can be done in numerous ways, but it's great to learn from a master who has been a trailblazer in creating exceptional Poser clothing content, that has rich detail and stands out from the crowd.

Sergio Martinez from Xurge 3D is presenting another rare masterclass sharing his workflow and giving you the benefits of his great experience. Get results from seeing Sergio demonstrate direct from his desktop on how he goes through modelling, UV mapping, texturing and then bringing everything together in Poser. 

Sergio will be demonstrating quite a few tools including the latest Poser Pro 2014, ZBrush, Rhino, Unfold 3D, UV Mapper and Photoshop . He'll be providing simple and time saving techniques, with over 5 hours of live tuition. Of course, you'll also be able to mix with like minded creators just like yourself during the event through live chat and audio.

The tuition includes:-

  • Modeling session in Rhinoceros 5.0 explaining the process and tools involved.
  • UV Mapping session in Unfold 3D and UV Mapper.
  • Poser Rigging session. Here the article will be rigged to conform.
  • zBrush session explaining how to create morphs and displacements.
  • Poser Pro 2013 Rigging Explained
  • Creating a master file for the texture development
  • Using patterns and textures
  • Creating Trims and stitch patterns
  • Using Layer Styles to enhance the details
  • Creation of the Bump, Displacement and transparency maps
  • Create Best Selling Products with Eye Popping Detail
preview shot

An added bonus is that you'll get the recordings of these webinars included in the event ticket price, so you can go back over these at your leisure.

The date of this event is the weekend of the 24th and 25th of August, starting at 20:00 BST (15:00 EST) on each day.

Save 10% on the Poser Content Creation Weekend

Discount Code : 3dart10

Offer only good in the 3D Art Live Store

Please click the link for pricing and more information.

  12:13:00 am , Categories: Fantasies Realm Market

Bundles From Fantasy Realms Market

Link: http://fantasiesrealm.com/market/index.php?main_page=index&cPath=236

The department that is geared to save you money!


Brides Bundle


Wedding Extravaganza Series: The Brides *Exclusive*


This is all 4 of the Brides Dresses in one bundle. Clicking the link of each name will take you to its description page to view the textures provided.


Brides Dresses x4:
$7.99 each sold seperately
Dress 1  |  Dress 2  |  Dress 3  |  Dress 4
8 shader versions
8 non-shader version for each dress set.




Wedding Extravaganza Series: The Entourage *Exclusive*

This is the entire Series in one bundle, for your creative talents. Please click each part to read its description entirely and see all the textures provided.

You get:Entrourage Bridal Bundle

Brides Dresses x4:
$7.99 each sold seperately
Dress 1  |  Dress 2  |  Dress 3  |  Dress 4
8 shader versions
8 non-shader version for each dress set.

Brides Maids x3:
$3.99 each sold seperately
Bliss  |  Joy Hope
8 shader versions
8 non-shader version for each dress.

M4 Tux
$7.99 sold seperately
8 shader versions
8 non-shader version for tux, jacket, vest, shirt, hat, bowties and shoes.

Flower Girl dress
$3.99 sold seperately
8 shader versions
8 non-shader version for both the dress and shoes.

idler168 5 Pair Sling Pump
$3.99 sold seperately

Complete your wedding attire with this set of textures for the Sling Back Shoes. You will get 8 Shader textures and 8 non-Shader textures for each of the 5 shoes in the pack -- to match the Bridesmaid dresses -- giving you 80 different looks! You get the same amount for the Brides dress colors too making it a grand total of 160 textures!


Cherry Blossoms MR Bundle

This pack includes 21 Textures 3600X3600 @ 300 dpi, 15 seamless tiles 600X600 @ 300dpi, Cherry Blosssoms

You also get:
2 paper clips
3 Textured images
2 button images
2 sticker images
3 Beaded strings
4 note papers
3 envelopes in psd format
2 ribbons
6 frames
4 fabric flowers
2 scattered flowers


Eala Sul - Unseelie Bundle

Here they are folks, both lovely ladies in one package.... Eala Sul Fae and Unseelie Vamp EalaSul-Unseeie Vamp Bundletogether to save you money.

Eala Sul ..... the death ghost wind of the Elves.... with both a dual-aspect soul.... one side light and full of old magic ... the other is the darker side of her soul ... the vampire ... the Unseelie ....

She moves with a step more silent than the air of night .... and leaves just the faintest hint of having been there at all, passing softer than a warm breeze on a moonless night. She is the last of her kind -- pale High Elf from forgotten times.

But she is doomed to wander forever, for her soul has been tainted with the dark blood of the Unseelie. Eternally cursed to bear in her mind's eye the last terrifying moments of those she drains the life from .... in order to sustain her own ... alone with her lighter side..... one in the shadows while the other is in the forefront but never together as one. 

Read More


Familytime-Lace Wings Bundle *Exclusive*

Deck the entire family out with these mix and match outfits. Clicking each individual link will get you all the information

Family Time-Lace Wing Bundle

for that item which is sold

seperately also.

Gaia FamilyTime

Puck FamilyTime

Fairy Song FamilyTime

Rainbows of Lace Wings

You get all the textures for the above listed items in one bundle or you may purchase each separately, if you should only need a few of
the selections.



Gothic Alphabet Bundle
 Gothic Alphabet Bundle *Exclusive*
Gothic Numbers and Letters
Just the right item to get.
You get both sets of alphabets...the red set and the green set all in one bundle, for those that only want one set of numbers and letters. 

You get a red and green alphabet set complete with numbers, capitals and lower case letters. Ornately created and oh so gothic for all your "dark" uses.

Natures Knit-Stripe-Stripes Bundle EXCLUSIVE


Natures MR Bundle *Exclusive*

Natures Knits, Natures Patterns, Natures Stripes

All 3 resource kits in one package. Complimenting each other or used seperately to create your textures with.

All bright and cheery for the spring- summer or fall fashions.

Can be purchased seperately.

Neanderthal Bundle

Neanderthal for Poser and Neanderthal for Carrara. The stone age has arrived!

With this package you get the best of both worlds the beautiful hair shaders of Neanderthal Poser-Carrara BundleCarrara and with all the functionality of poser conforming props and poses --- PLUS the Carrara  version too.

4K texture maps and 2 global shader sets, 12 poses which include, sit down and crouching so you can easily get the tribe around the pre-made campfire. There are 2 terrain sets, both include rock surface replicators, one for an ice age scene, the other a desert rock scene with volumetric fire place.

There’s a conforming loincloth with fur shader and easy-pose dial.

The Neanderthal has a great set of morph dials, 10 FBM to really beef him up, and a great set of head morphs, 27 facial dials in all.
  12:24:00 pm , Categories: 3D Programs


Link: http://www.rhino3d.com/new

Rhino Version 5

The Rhino 5 development process started more than five years ago with one overriding goal—to remove as many of your workflow bottlenecks as possible. That meant making Rhino faster and able to handle much larger models and project teams, in addition to making thousands of large and small improvements. In Rhino 5 there are dozens of refines to the existing tools, along with a few new commands and new extrusion objects. Editing complex models is faster and easier with hundreds of new and enhanced commands .

The Rhino 5 interface includes new tools for editing and object creation, enhanced the rendering tools in both the basic Rhino renderer and in support of plug‑in renderers. Rhino 5's goal is  to make it easier to create 2‑D drawings and illustrations for every discipline in every notation system and visual style used around the world.

Robust mesh import, export, creation, and editing tools are critical to all phases of design, including:

  • Transferring captured 3‑D data from digitizing and scanning into Rhino as mesh models.
  • Exchanging mesh data with many applications such as SketchUp and Modo.
  • Exporting meshes for analysis and rendering.
  • Exporting meshes for prototyping and fabrication.
  • Converting NURBS to meshes for display and rendering.

Both new and enhanced mesh tools, plus support for double-precision meshes, accurately represent and display ground forms such as the 3‑D topography of a large city.

  07:19:00 am , Categories: 3D Programs

Layered material in Unreal Engine


Epic Games has posted a video showing details of the new materials workflow in Unreal Engine 4.

As far as we’re aware, the footage is the first public glimpse beneath the hood of the game engine, previously seen mainly in more carefully stage-managed presentations, such as the recent Infiltrator demo.

The video is fairly brief, but the Unreal Engine website goes into more details about potential benefits of a layered material workflow, including the power to paint maps at a per-pixel level and change mapping at run-time, or animate layer masks.

Epic tells us that the video will be the first in a series focusing on other new features from the engine, and how they integrate into games pipelines – including a look at how parts of the Infiltrator demo itself were created.

The Inside Unreal video series – the content you’ll find on this page – is just one way we’re doing that. You can also tune into our live broadcasts at twitch.tv/unrealengine, view archived demos and livestreams at youtube.com/unrealengine, meet with us at events, and make your voice heard in our forums.

Layered Materials

Developers are increasingly gravitating toward physically-based shading for high-end film and game production because it allows them to more easily author beautiful, realistic materials that hold up under all sorts of lighting conditions. Unreal Engine 4’s new shading model and materials workflow, as seen in the Infiltrator demonstration, offers a welcome reprieve from the tedious, expensive methods of the past.

Epic’s new materials pipeline helps artists leverage the power of physically-based shading in a visually friendly way. Materials are easier to implement than ever before, with support for numerous content creation methods that provide equally stunning results in-engine.

UE4 materials take advantage of node-based visual scripting, and the engine is designed so that desired changes can be propagated throughout the game world in real time. Whether a surface is constructed with one material or built via the layered method described in the video below, materials in UE4 are kind to game performance, look fantastic, and give artists total control over aesthetics.

More found at http://www.unrealengine.com/en/insideunreal/

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