Category: "2D Programs"

  08:29:00 pm , Categories: 2D Programs

PD Artist and PD Howler Version 11 Now


PD Artist is a digital painting program with many features. Unlike Howler, Artist does not do animation so you animators need to look into PD Howler.

Puppy Ray was added in Version 9 but in version 11 has added great new features to Puppy Ray, such as the water plane with waves, reflection and refraction.

PD Artist is made for painting. There are a lot of brushes. And a lot of types of brushes. This program is brush-centric, brush-focused. Brushilicious.

New with version 11: Your GPU (if you want to use it in Puppy Ray, and who doesn't?) needs to support Shader level 6.

 If you run Direct X 11 you're probably fine, but it is best to check it. If you have doubts or run on an old PC, with old graphics card, try the demo version first.
 Recommended running on 64-bit versions of Windows --  Windows 10 Or Windows 7, or 8.
 Project Dogwaffle is essentially a Windows app. It is a 32-bit application, but runs well on 64-bit systems because there's more memory, and better graphics drivers. The new versions of Dogwaffle use the GPU too. For proper support of the GPU, you'll need DIrectX 11.
 It may still run on Windows XP and Vista but the latest versions of Dogwaffle are not tested on those old Windows platforms. Also, some tools such as Puppy Ray needs the raytracing library, dr_raytrace or similar made for XP. If you are on Windows XP or Vista, and want to run PuppyRay (CPU version - the GPU version won't run on XP anyway and very doubtful it will run well on Vista) -  see the Download section for details.
 A CPU with many cores is better than with just one core or a few. Core 2 or Duo is just so pre-Y2K... Your computer's CPU chip should have 4 or more cores if you want to have a really pleasant experience with anything, including Dogwaffle. Some modules are multi-threaded. So it runs faster.
 If you're a professional, you'll want a Xeon with 12 cores, even 16. Or two Xeons, or AMD Opterons. Even the latest (June 2016) generation of Intel i7 can go as high as 10 cores, and with HT (Hyperthreading), that's 20 very hungry logical cores. Dogwaffle can feed that hunger. We can currently multithread up to 64 cores!
 But it's also possible to run it on a Mac within the right VM or Bootcamp, or perhaps some day in a Linux box with emulation, and some other Virtual Machines. It's not all smooth sailing yet for those other operating systems though, so stick with the Windows platform for now if you can. 
 We have in fact seen some users on Linux lately, with PlayOnLinux/WineHQ. It may well be possible that it also has the ability to run on a Mac under MacOS. We just don't know.

Look in the list of new features from PD Howler 11, and ignore anything related to animation or tools for working on video clips.

  02:43:00 am , Categories: 2D Programs

Rebelle 2


Rebelle 2

Redesigned Brush Engine in Rebelle 2

We have been redesigning the whole Rebelle's brush system for the past year and finally are proud to announce that Rebelle 2 will feature new brush engine that will push your painting process to new creative heights.

New version will feature Custom brushes - you will be able to create your custom brushes via Brush Creator panel and choose from various brush shapes and grains. Amazing addition that will help you create unforgettable artworks are many new brush shapes - flat, bamboo, triangle, hexagon, square, star, sponge…you name it!

Custom brushes

From Rebelle 2 users will be able to create custom brushes via Brush Creator panel where you can choose from various brush shapes and grains. Amazing addition that will help you create unforgettable artworks are many new brush shapes - flat, bamboo, triangle, hexagon, square, star, sponge… you name it! There are many default brush shapes and grains implemented directly to Rebelle but you can easily add your own.




Brush creator enables you to set many different shape and grain settings including spacing, jitter, scatter, angle or scale. You can also set whether the brush should follow the rotation on canvas or not - this is especially handy when working with flat brushes. 

In the first Rebelle version our main focus was to create the most natural watercolors. It is a real challenge to simulate watercolor behaviour in a digital form, because it has many nouances and subtle details which makes it so specific. In the second Rebelle version we made watercolors even more creative, but also focused on other tools, especially acrylics which got an extraordinary realistic look.




System Requirements:

Minimum: Intel i3 or equivalent AMD processor, 4GB RAM, 100MB hard disk space, graphics card with 1GB RAM, Windows Vista (64-bit or 32-bit) or Mac OS X 10.8.

Recommended: Intel i7 or equivalent AMD processor, 16GB RAM, 100MB hard disk space, graphics card with 4GB RAM, 64-bit system Windows 7, 8, 10 or Mac OS X 10.9 and newer, Wacom or Surface compatible tablet.

With Rebelle 2 the revolution in digital painting continues. We believe it is a huge step forward to a new way of enjoying traditional methods in the world of digital art. We are now preparing even more features for the upcoming 2.x updates, which all will be free for Rebelle 2 users. 

The countdown begins! Are you ready? :) and Mac.


Follow the link above to see more and see the pricing, availability and system requirements for


  11:47:00 pm , Categories: 2D Programs

Amberlight 2


Escape MotionsAmberlight 2

System requirements

Windows 10, 8, 7
Intel or AMD processor
OpenGL 2.0 graphic card
40 MB free disk space

Mac OS:
Mac OS X 10.8 and newer
Intel or AMD processor
OpenGL 2.0 graphic card
40 MB free disk space
Internet connection is required for activation.

Let me tell you right off the bat, this an animation nube here. I have made animations with Photoshop. That program within CS2 is no longer available. It has been very many years since I used it so these newer programs are very advanced for my brain to take in clearly.

Amberlight 2 is one such new program...for this newbie...however, I gave it a twirl. Impressive it is...LOL You turn it on then you are greeted with the "New Window" area where you can choose what type of animation you wish to have.

There are quite a few selections to choose from with preset "parts"  as well as preset sizes to choose from. The other controls are for rendering, choosing colors, choosing the type of animation you want it to do...this area is a lot of fun to prowl through.

When you choose the one you wish you can keep the preset size or in the upper area of the "New Window" you can customize it to your preference. There are controls to adjust the waves, colorize them, set the frequency and more.

Work AreaOnce you get your choice set then you can proceed to play with the controls. Doing that will give you an idea of what to do to increase the "waves", the area they are located in and how many places to have the animations situated. I chose a basic one to play with this first time and once time permits I can delve into it, just like one of EscapeMotions other programs called "FlamePainter".

I spent way to much time playing with the controls and not getting more images to show here but finally settled on a basic image.

SelectionsUnfortunately for me I could not figure out how to save it in the animation form to show you how it animates but I did save it to .png after hiding the background layer (much like you do in Photoshop). This way I can do what I  wanted in the first place, use the static image as an overlay for a Photoshop render.

Your work can be saved in the .amb format to keep it for later use as an animation and/or save it such as .tiff, .png, .jpg and .bmp. This is the images saved for overlaying on images.

saved as .png


The above image is a transparent png so if anyone wants it they can just do a "save as" to download it.

This how I used it:
settingsThe finished image:

RegalFinal image credits:

Summoner's Amazon Pegasus (Exclusive)

Manic3D's Wilderness Backgrounds

  09:24:00 pm , Categories: 2D Programs

Special "Gift" from AlienSkin!


 AlienSkin has sponsored our site for 3 years now and this year they have added this:

They are offering a coupon which  is good for 10% off any order and is valid until December 31, 2016.....

Use this coupon code can be used to get get your discount:  FAC0616

Tell you friends about this offer too so all can save.

Create stunning images while simplifying your daily editing tasks.




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Exposure X is the creative photo

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Slick graphic design made easy.

Eye Candy 7 makes it easy for you to create realistic effects that you can use in your design work. Fire, chrome, lightning, and animal fur are just a few of the stunning effects available to you.




Unleash Your Inner Artist
Expand your palette of creative tools with Snap Art.

Transforming your photographs into beautiful works of art has never been easier than with Snap Art 4. By analyzing the visual elements and techniques of artists through the centuries, we have designed Snap Art to produce images that look they were made by a human, not a computer.

Snap Art 4 lets you experiment with multiple artistic styles via a simple, sleek user interface. The refreshed design and layout reduces distractions and provides fast visual browsing of a wide array of presets so you can achieve perfect results quicker than ever. Snap Art works everywhere you do, now with Aperture support and as a standalone application that provides easy batch processing.

Sharp Photo Enlargement at Any Size

Blow Up keeps photos crystal clear during enlargement. Especially in large prints hung on a wall, the difference between Blow Up and Photoshop is astounding. Version 3 makes pictures even sharper without computer artifacts.

If you understand Photoshop’s resize command then you already know how to use Blow Up. Our large library of standard paper sizes makes it even easier. With Lightroom and CMYK support, Blow Up fits into a professional workflow.



  03:56:00 pm , Categories: Resources, 2D Programs

PD Howler 10 News and Sale!


PD Howler 10 News and Sale!
Project DogWafffle


Leap Year Celebration

To celebrate this new update, we're offering a short promotional discount. If you order Howler 10 by February 29 (Monday), you'll get 29% off the current regular price.

Use this discount coupon:   2016FEB29

To order PD Howler 10, start here:

The coupon is also good for Howler 9.6 and PD Artist 9.6. When you select the desired product and land on the order page at BMTmicro, be sure to enter the above discount coupon and hit Recalculate. If you have a recent version of Howler already, such as PD 9.6 (regardless of where you bought it), contact us for even better discount coupons. Just let us know what version you have and where you got it. We'll send you a discount coupon for up to 51% discount, in some cases even better.


sample brushes

Howler 10, Update 1 - RC26


We have released an update to PD Howler 10. It is now shipping as RC26. It is a free update for users of the original first release of v10.0.

We're still calling it v10.0 (not 10.1) but specifically RC26.

If you already have v10, you will soon receive an email with notification for re-downloading the current v10 installer. You can uninstall the old one or simply installer the new v10 over the old v10.


What's New in Howler 10 RC26?

We will be adding more mages, videos and tutorials here over time:

Here's a brief summary of what's in it so far:

Automatic brush sizing while painting, based on Swap image
A new option under 'Grid setting' (where you also fine artist guides) which is called 'Z Scale Guide' allows the scale of a brush to be affected by the value seen in the Swap image underneath, while painting. This can be used in many clever ways to make the brush get smaller or larger automagically, based on where you paint. For example, a greyscale gradient that goes white to black from bottom to top will make grass brushes appear to get smaller further up, in the distance.

In the example shown here:
  1. Left side: no change in the Swap image, so the brush sows at whatever size it currently has. (which of course can also be subject to tablet pressure and/or random size and speed-controlled size changes).
  2. Middle segment: The gradient in the Swap image goes from white at bottom to black at top. The scaling by Swap (aka Z-scale) is making the brush image change size automagically. The darker the pixels in the Swap image, the smaller the brush size. This can be an efficient way to convey perspective size based on 'distance' for example for painting over a landscape photo or a 3D rendering.
  3. Right segment: Here we have hidden the swap image from view. The net result is that you only see the brush strokes you made, and the size was automagically adjusted based on the hidden Swap image.



The Brush size can be enveloped.
There's a post effect for the brush stroke that resizes the brush along the path, with a graph editor to set the progression. Look for it in the View menu. More on this to come soon.


The symmetry tool now has a interactive center handle.
This allows you to see where the symmetry line is, and to grab and move it. Very intuitive.

The palette mixer now uses bristle brushes instead of the former mixing brush.

Fixed a bug where colors weren't picked on mouse down: The mouse had to move to pick a color.

Editing pigment based themes on the color picker now has the option to pick an RGB color in addition to preset pigments.

A much requested feature: Optipustic particles can now be scaled.
This makes it very easy to change their size so you can quickly change from drawing, for example, tufts of grass appearing small in a distance, and big nearby. Furthermore, that also allows it to scale like other brushes based on the brightness of the pixels in the Swap image, mentioned earlier.

Fixed a bug on the “Open a new palette mixer” feature where the Use Brush/Open/Save buttons were hidden.

New feature in Bristle brushes: Salt and Pepper
With this extra control, you can adjust the level of embossing to give the bristles a deeper cut into the paint.



New Tutorials / Videos


This time it's not a tutorial, just one video to show some rendereings with Puppy Ray and 3D Designer, along with new musc by Jose Luis Suazo.



Share some of our tutorials, such as this one on painting scenery.

VFX features

Block interpolation

Particle 9


FRM Designers

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